Thursday, February 25, 2010

PHYSCOMETRY TEST

Direction:
In this section you will find different questions with the same meaning. In all such questions your answer has to be same. for e.g.:

In being thrown by chance with a stranger, you wait for the person to introduce himself or herself.
(a) Yes (b) No (c) ?

It is difficult for you to chat about things in general with people.
(a) Yes (b) No (c) ?

These two questions have similar meanings. If you answer the first one 'NO' and the second one 'YES', i.e. if you differ in your answers to similar questions you lose marks for every question with the above meaning.

The choices to these questions are:
(a) Yes.
(b) No.
(c) ?

1. You start to work on a project with great deal of enthusiasm.
2. You would rather plan an activity than take part in it.
3. You have more than once taken lead in organizing project or a group of some kind.
4. You like to entertain guests.
5. Your interests change quickly from one thing to another.
6. When you eat a meal with others, you are usually one of the last to finish.
7. You believe in the idea that we should " eat, drink and be merry, for tomorrow we die."
8. When you find that something you have bought is defective, you hesitate to demand an exchange or a
refund.
9. You find it easy to find new acquaintances.
10. You are sometimes bubbling over with energy and sometimes very sluggish.
11. You are happiest when you get involved in some projects that calls for rapid action.
12. Other people think of you as being very serious minded.
13. In being thrown by chance with a stranger, you wait for the person to introduce himself or herself.
14. You like to take part in many social activities.
15. You sometimes feel "just miserable" for no good reason at all.
16. You are often so much " on the go" that sooner or later you may wear yourself out.
17. You like parties you attend to be lively.
18. If you hold an opinion that is radically different that expressed by a lecturer, you are likely to tell the
person about it either during or after the lecture.
19. It is difficult for you to chat about things in general with people.
20. You give little thought to your failures after they are passed.
21. You often wonder where others get all the excess energy they seem to have.
22. You are inclined to stop to think things over before you act.
23. You avoid arguing over a price with a clerk or sales person.
24. You would dislike very much to work alone in some alone place.
25. You often find it difficult to go to sleep at night because you keep thinking of what happened during the
day.
26. You find yourself hurrying to get to places even when there is plenty of time.
27. You like work that requires considerable attention to details.
28. You are satisfied to let some one else take the lead in group activities.
29. You enjoy getting acquainted with people.
30. It takes a lot to get you emotionally stirred up or excited.
31. You work more slowly and deliberately than most people of your sex and age.
32. You are a carefree individual.
33. When people do not play fair you hesitate to say anything about it to them.
34. It bothers you to have people watch you at your work.
35. You have usually been optimistic about your future.
36. You like to have plenty of time to stop and rest.
37. You take life very seriously.
38. You enjoy applying for a job in person.
39. You would like to be a host or hostess for parties at club.
40. You often feel uncomfortable or uneasy.
41. You are the kind of person who is "on the go" all the time.
42. You often crave excitement.
43. The thought of making a speech frightens you.
44. You find it easy to start conversation with strangers.
45. You often feel guilty without a very good reason for it.
46. People think you are a very energetic person.
47. You sometimes make quick decisions that you later wish you hadn't made.
48. You find it difficult to ask people for money or other donations, even for a cause in which you are
interested.
49. You are so naturally friendly that people immediately feel at ease with you.
50. You daydream a great deal.
51. You are quick in your actions.
52. You have a habit of starting things and then losing interest in them.
53. When you were a child many of your playmates naturally expected you to be the leader.
54. You sometimes avoid social contacts for fear of doing or saying the wrong thing.
55. You have frequent ups and downs in mood, sometimes with and sometimes without apparent cause.
56. You always seem to have plenty of vigour and vitality.
57. It is difficult for you to understand people who get very concerned about things.
58. When a clerk in a store waits on others who come after you, you call his or her attention to the fact.
59. You would be very unhappy if you were prevented from making numerous social contacts.
60. There are times when your future looks very dark.
61. You sometimes wish that people would slow down a bit and give you a chance to catch up.
62. Many of your friends think you take your work too seriously.
63. You hesitate to walk into a meeting when you know that everyone's eye will be upon you.
64. You limit your friendships mostly to members of your own sex.
65. You almost always feel well and strong.
66. You seem to lack the drive necessary to get as much as other people do.
67. You make decisions on the spur of the moment.
68. You are rather good at bluffing when you find yourself in difficulty.
69. After being introduced to someone , you just cannot think of things to say to make good conversation.
70. You feel lonesome even when with other people.
71. You are able to work for unusually long hours without feeling tired.
72. You often act on the first thought that comes into your head.
73. At the scene of an accident, you take an active part in helping out.
74. You have difficulty in making new friends.
75. Your mood often changes from happiness to sadness or vice versa without knowing why.
76. You talk more slowly than most people.
77. You like to play practical jokes upon others.
78. You take the lead in putting life into a dull party.
79. You would like to belong to as many clubs and social organizations as possible.
80. There are times when your mind seems to work very slowly and other times when it works very rapidly.
81. You like to do things slowly and deliberately.
82. You are a happy-go-lucky individual.
83. When you are served stale or inferior food in a restaurant, you say nothing about it.
84. You would rather apply for a job by writing a letter than by going through with a personal interview.
85. You are often in low spirits.
86. You are inclined to rush from one activity to another without pausing enough for rest.
87. You are so concerned about the future that you do not get as much fun out of the present as you might.
88. When you are attracted to a person whom you have not met earlier you make an active attempt to get
acquainted even though it may be quite difficult.
89. You are inclined to limit your acquaintances to select few
90. you seldom give your past mistakes a second thought.
91. You are less energetic than many people you know.
92. You often stop to analyzed your thoughts and feelings.
93. You speak out in meetings to oppose those whom you feel sure are wrong.
94. You are so shy it bothers you.
95. You are sometimes bothered by having a useless thought come into your mind over and over.
96. You get things in hurry.
97. It is difficult for you to understand how some people can be so unconcerned about the future.
98. You lie to sell things (i.e. to act as a sales person)
99. You are often "Life of the Party".
100. You find daydreaming very enjoyable.
101. At work or at play other people find it hard to keep up with the pace you set.
102. You can listen to a lecture without feeling restless.
103. You would rather work for a good boss than for yourself.
104. You can express yourself more easily in speech than in writing.
105. You keep in fairly uniform spirits.
106. You dislike to be hurried in your work.
107. You sometimes find yourself "crossing bridges before you come to them".
108. You find it somewhat difficult to say "no" to a sales person who tries to sell you something you do not
really want.
109. There are only a few friends with whom you can relax and have a good time.
110. You usually keep cheerful in spite of trouble.
111. People sometimes tell you to "slow down" or "take it easy".
112. You are one of those who drink or smoke more than they know they should.
113. When you think you recognize people you see in a public place, you ask them whether you have met
them before.
114. You prefer to work alone.
115. Disappointment affect you so little that you seldom think about them twice.
116. You are slow and deliberate in movements.
117. You like wild enthusiasm, sometimes to a point bordering on rowdyism at a football or baseball game.
118. You feel self conscious in the presence of important people.
119. People think of you as being a very social type of person.
120. You have often lost sleep over your worries.
121. You can turn out a large amount of work in a short time.
122. You keep at a task until it is done, even after nearly everyone else has given up.
123. You can think of a good excuse when you need one.
124. Other people say that it is difficult to get to know you well.
125. You daydreams are often about things that can never come true.
126. You often run upstairs taking two steps at a time.
127. You seldom let your responsibility interfere with your having a good time.
128. You like to take on important responsibilities such as organizing a new business.
129. You have hesitated to make or to accept "dates" because of shyness.
130. Your mood is very easily influenced by people around you.
131. Others are often amazed by the amount of work you turn out.
132. You generally feel as though you haven't a care in the world.
133. You find it difficult to get rid of sales person whom you do not care to listen or give your time.
134. You are a listener rather than a talker in a social conversation.
135. You almost always feel that life is very much worth living.
136. It irritates you to have to wait at a crossing for a long freight train to pass.
137. You usually say what you feel like saying at the moment.
138. You like to speak in public.
139. You like to be with people.
140. You generally keep cool and think clearly in exciting situations.
141. Other people regard you as a lively individual.
142. When you get angry, if you let yourself go, you feel better.
143. You seek to avoid all trouble with other people.
144. People seem to enjoy being with you.
145. You sometimes feel listless and tired for no good reason.
146. It is hard to understand why many people are so slow and get so little done.
147. You are fond of betting on horse races and games, whether you can afford it or not.
148. If someone you know has been spreading untrue and bad stories about you, you see the person as
soon as possible and have a talk about it.
149. Shyness keep you from being as popular as you should be.
150. You are generally free from worry about possible misfortunes.

QUANTITATIVE SECTION

Mphasis Quantitative Section Placement Paper



1.In a class composed of x girls and y boys what part of the class is composed of girls
A.y/(x + y)
B.x/xy
C.x/(x + y)
D.y/xy
Ans.C

2.What is the maximum number of half-pint bottles of cream that can be filled with a 4-gallon can of cream(2 pt.=1 qt. and 4 qt.=1 gal)
A.16
B.24
C.30
D.64
Ans.D

3.If the operation,^ is defined by the equation x ^ y = 2x + y,what is the value of a in 2 ^ a = a ^ 3
A.0
B.1
C.-1
D.4
Ans.B

4.A coffee shop blends 2 kinds of coffee,putting in 2 parts of a 33p. a gm. grade to 1 part of a 24p. a gm.If the mixture is changed to 1 part of the 33p. a gm. to 2 parts of the less expensive grade,how much will the shop save in blending 100 gms.
A.Rs.90
B.Rs.1.00
C.Rs.3.00
D.Rs.8.00
Ans.C

5.There are 200 questions on a 3 hr examination.Among these questions are 50 mathematics problems.It is suggested that twice as much time be spent on each maths problem as for each other question.How many minutes should be spent on mathematics problems
A.36
B.72
C.60
D.100
Ans.B

6.In a group of 15,7 have studied Latin, 8 have studied Greek, and 3 have not studied either.How many of these studied both Latin and Greek
A.0
B.3
C.4
D.5
Ans.B

7.If 13 = 13w/(1-w) ,then (2w)2 =
A.1/4
B.1/2
C.1
D.2
Ans.C

8. If a and b are positive integers and (a-b)/3.5 = 4/7, then
(A) b < a
(B) b > a
(C) b = a
(D) b >= a
Ans. A

9. In june a baseball team that played 60 games had won 30% of its game played. After a phenomenal winning streak this team raised its average to 50% .How many games must the team have won in a row to attain this average?
A. 12
B. 20
C. 24
D. 30
Ans. C

10. M men agree to purchase a gift for Rs. D. If three men drop out how much more will each have to contribute towards the purchase of the gift/
A. D/(M-3)
B. MD/3
C. M/(D-3)
D. 3D/(M2-3M)
Ans. D

11. A company contracts to paint 3 houses. Mr.Brown can paint a house in 6 days while Mr.Black would take 8 days and Mr.Blue 12 days. After 8 days Mr.Brown goes on vacation and Mr. Black begins to work for a period of 6 days. How many days will it take Mr.Blue to complete the contract?
A. 7
B. 8
C. 11
D. 12
Ans.C

12. 2 hours after a freight train leaves Delhi a passenger train leaves the same station travelling in the same direction at an average speed of 16 km/hr. After travelling 4 hrs the passenger train overtakes the freight train. The average speed of the freight train was?
A. 30
B. 40
C.58
D. 60
Ans. B

13. If 9x-3y=12 and 3x-5y=7 then 6x-2y = ?
A.-5
B. 4
C. 2
D. 8
Ans. D

Predict the output or error in c language

for the following:
1. void main()
{
int const * p=5;
printf("%d",++(*p));
}

Answer:
Compiler error: Cannot modify a constant value.
Explanation:
p is a pointer to a "constant integer". But we tried to change the value of the "constant integer".
2. main()
{
char s[ ]="man";
int i;
for(i=0;s[ i ];i++)
printf("\n%c%c%c%c",s[ i ],*(s+i),*(i+s),i[s]);
}

Answer:
mmmm
aaaa
nnnn
Explanation:
s[i], *(i+s), *(s+i), i[s] are all different ways of expressing the same idea. Generally array name is the base address for that array. Here s is the base address. i is the index number/displacement from the base address. So, indirecting it with * is same as s[i]. i[s] may be surprising. But in the case of C it is same as s[i].
3. main()
{
float me = 1.1;
double you = 1.1;
if(me==you)
printf("I love U");
else
printf("I hate U");
}

Answer:
I hate U

Explanation:
For floating point numbers (float, double, long double) the values cannot be predicted exactly. Depending on the number of bytes, the precession with of the value represented varies. Float takes 4 bytes and long double takes 10 bytes. So float stores 0.9 with less precision than long double.
Rule of Thumb:
Never compare or at-least be cautious when using floating point numbers with relational operators (== , >, <, <=, >=,!= ) .
4. main()
{
static int var = 5;
printf("%d ",var--);
if(var)
main();
}

Answer:
5 4 3 2 1

Explanation:
When static storage class is given, it is initialized once. The change in the value of a static variable is retained even between the function calls. Main is also treated like any other ordinary function, which can be called recursively.
5. main()
{
int c[ ]={2.8,3.4,4,6.7,5};
int j,*p=c,*q=c;
for(j=0;j<5;j++) {
printf(" %d ",*c);
++q; }
for(j=0;j<5;j++){
printf(" %d ",*p);
++p; }
}

Answer:
2 2 2 2 2 2 3 4 6 5

Explanation:
Initially pointer c is assigned to both p and q. In the first loop, since only q is incremented and not c , the value 2 will be printed 5 times. In second loop p itself is incremented. So the values 2 3 4 6 5 will be printed.
6. main()
{
extern int i;
i=20;
printf("%d",i);
}

Answer:
Linker Error : Undefined symbol '_i'
Explanation:
extern storage class in the following declaration,
extern int i;
specifies to the compiler that the memory for i is allocated in some other program and that address will be given to the current program at the time of linking. But linker finds that no other variable of name i is available in any other program with memory space allocated for it. Hence a linker error has occurred



Predict the output or error(s) for the following:
7.      main()
{
            int i=-1,j=-1,k=0,l=2,m;
            m=i++&&j++&&k++||l++;
            printf("%d %d %d %d %d",i,j,k,l,m);
}

Answer:
                        0 0 1 3 1

Explanation :
Logical operations always give a result of 1 or 0 . And also the logical AND (&&) operator has higher priority over the logical OR (||) operator. So the expression  ‘i++ && j++ && k++’ is executed first. The result of this expression is 0    (-1 && -1 && 0 = 0). Now the expression is 0 || 2 which evaluates to 1 (because OR operator always gives 1 except for ‘0 || 0’ combination- for which it gives 0). So the value of m is 1. The values of other variables are also incremented by 1.
8.      main()
{
            char *p;
            printf("%d %d ",sizeof(*p),sizeof(p));
}
 
Answer:
                        1 2

Explanation:
The sizeof() operator gives the number of bytes taken by its operand. P is a character pointer, which needs one byte for storing its value (a character). Hence sizeof(*p) gives a value of 1. Since it needs two bytes to store the address of the character pointer sizeof(p) gives 2.
9.      main()
{
            int i=3;
            switch(i)
             {
                default:printf("zero");
                case 1: printf("one");
                           break;
               case 2:printf("two");
                          break;
              case 3: printf("three");
                          break;
              } 
}

Answer :
three

Explanation :
The default case can be placed anywhere inside the loop. It is executed only when all other cases doesn't match.
10.      main()
{
              printf("%x",-1<<4);
}

Answer:
fff0

Explanation :
-1 is internally represented as all 1's. When left shifted four times the least significant 4 bits are filled with 0's.The %x format specifier specifies that the integer value be printed as a hexadecimal value.
11.      main()
{
            char string[]="Hello World";
            display(string);
}
void display(char *string)
{
            printf("%s",string);
}

Answer:
Compiler Error : Type mismatch in redeclaration of function display

Explanation :
In third line, when the function display is encountered, the compiler doesn't know anything about the function display. It assumes the arguments and return types to be integers, (which is the default type). When it sees the actual function display, the arguments and type contradicts with what it has assumed previously. Hence a compile time error occurs.
12.      main()
{
            int c=- -2;
            printf("c=%d",c);
}

Answer:
                                    c=2;

Explanation:
Here unary minus (or negation) operator is used twice. Same maths  rules applies, ie. minus * minus= plus.
Note:
However you cannot give like --2. Because -- operator can  only be applied to variables as a decrement operator (eg., i--). 2 is a constant and not a variable.
13.      #define int char
main()
{
            int i=65;
            printf("sizeof(i)=%d",sizeof(i));
}

Answer:
                        sizeof(i)=1

Explanation:
Since the #define replaces the string  int by the macro char
14.      main()
{
int i=10;
i=!i>14;
Printf ("i=%d",i);
}

Answer:
i=0

Explanation:
In the expression !i>14 , NOT (!) operator has more precedence than ‘ >’ symbol.  ! is a unary logical operator. !i (!10) is 0 (not of true is false).  0>14 is false (zero).
Predict the output or error(s) for the following:
15.      #include
main()
{
char s[]={'a','b','c','\n','c','\0'};
char *p,*str,*str1;
p=&s[3];
str=p;
str1=s;
printf("%d",++*p + ++*str1-32);
}

Answer:
77       

Explanation:
p is pointing to character '\n'. str1 is pointing to character 'a' ++*p. "p is pointing to '\n' and that is incremented by one." the ASCII value of '\n' is 10, which is then incremented to 11. The value of ++*p is 11. ++*str1, str1 is pointing to 'a' that is incremented by 1 and it becomes 'b'. ASCII value of 'b' is 98.
 Now performing (11 + 98 – 32), we get 77("M");
 So we get the output 77 :: "M" (Ascii is 77).
16.      #include
main()
{
int a[2][2][2] = { {10,2,3,4}, {5,6,7,8}  };
int *p,*q;
p=&a[2][2][2];
*q=***a;
printf("%d----%d",*p,*q);
}

Answer:
SomeGarbageValue---1

Explanation:
p=&a[2][2][2]  you declare only two 2D arrays, but you are trying to access the third 2D(which you are not declared) it will print garbage values. *q=***a starting address of a is assigned integer pointer. Now q is pointing to starting address of a. If you print *q, it will print first element of 3D array.
17.      #include
main()
{
struct xx
{
      int x=3;
      char name[]="hello";
 };
struct xx *s;
printf("%d",s->x);
printf("%s",s->name);
}

Answer:
Compiler Error

Explanation:
You should not initialize variables in declaration
18.      #include
main()
{
struct xx
{
int x;
struct yy
{
char s;
            struct xx *p;
};
struct yy *q;
};
}

Answer:
Compiler Error

Explanation:
The structure yy is nested within structure xx. Hence, the elements are of yy are to be accessed through the instance of structure xx, which needs an instance of yy to be known. If the instance is created after defining the structure the compiler will not know about the instance relative to xx. Hence for nested structure yy you have to declare member.
19.      main()
{
printf("\nab");
printf("\bsi");
printf("\rha");
}

Answer:
hai

Explanation:
\n  - newline
\b  - backspace
\r  - linefeed
20.      main()
{
int i=5;
printf("%d%d%d%d%d%d",i++,i--,++i,--i,i);
}

Answer:
45545

Explanation:
The arguments in a function call are pushed into the stack from left to right. The evaluation is by popping out from the stack. and the  evaluation is from right to left, hence the result.
21.      #define square(x) x*x
main()
{
int i;
i = 64/square(4);
printf("%d",i);
}

Answer:
64

Explanation:
the macro call square(4) will substituted by 4*4 so the expression becomes i = 64/4*4 . Since / and * has equal priority the expression will be evaluated as (64/4)*4 i.e. 16*4 = 64
22.      main()
{
char *p="hai friends",*p1;
p1=p;
while(*p!='\0') ++*p++;
printf("%s   %s",p,p1);
}

Answer:
ibj!gsjfoet

Explanation:
                        ++*p++ will be parse in the given order
Ø  *p that is value at the location currently pointed by p will be taken
Ø  ++*p the retrieved value will be incremented
Ø  when ; is encountered the location will be incremented that is p++ will be executed
Hence, in the while loop initial value pointed by p is ‘h’, which is changed to ‘i’ by executing ++*p and pointer moves to point, ‘a’ which is similarly changed to ‘b’ and so on. Similarly blank space is converted to ‘!’. Thus, we obtain value in p becomes “ibj!gsjfoet” and since p reaches ‘\0’ and p1 points to p thus p1doesnot print anything.
23.      #include
#define a 10
main()
{
#define a 50
printf("%d",a);
}

Answer:
50

Explanation:
The preprocessor directives can be redefined anywhere in the program. So the most recently assigned value will be taken.
24.      #define clrscr() 100
main()
{
clrscr();
printf("%d\n",clrscr());
}

Answer:
100

Explanation:
Preprocessor executes as a seperate pass before the execution of the compiler. So textual replacement of clrscr() to 100 occurs.The input  program to compiler looks like this :
                        main()
                        {
                             100;
                             printf("%d\n",100);
                        }
            Note:  
100; is an executable statement but with no action. So it doesn't give any problem
Predict the output or error(s) for the following:
25.   main()
{
printf("%p",main);
}

Answer:
                        Some address will be printed.

Explanation:
            Function names are just addresses (just like array names are addresses).
main() is also a function. So the address of function main will be printed. %p in printf specifies that the argument is an address. They are printed as hexadecimal numbers.
26.       main()
{
clrscr();
}
clrscr();
           
Answer:
No output/error

Explanation:
The first clrscr() occurs inside a function. So it becomes a function call. In the second clrscr(); is a function declaration (because it is not inside any function).
27.       enum colors {BLACK,BLUE,GREEN}
 main()
{
 
 printf("%d..%d..%d",BLACK,BLUE,GREEN);
  
 return(1);
}

Answer:
0..1..2

Explanation:
enum assigns numbers starting from 0, if not explicitly defined.
28.       void main()
{
 char far *farther,*farthest;
 
 printf("%d..%d",sizeof(farther),sizeof(farthest));
  
 }

Answer:
4..2 

Explanation:
            the second pointer is of char type and not a far pointer
29.       main()
{
 int i=400,j=300;
 printf("%d..%d");
}

Answer:
400..300

Explanation:
printf takes the values of the first two assignments of the program. Any number of printf's may be given. All of them take only the first two values. If more number of assignments given in the program, then printf will take garbage values.
30.       main()
{
 char *p;
 p="Hello";
 printf("%c\n",*&*p);
}

Answer:
H

Explanation:
* is a dereference operator & is a reference  operator. They can be    applied any number of times provided it is meaningful. Here  p points to  the first character in the string "Hello". *p dereferences it and so its value is H. Again  & references it to an address and * dereferences it to the value H.
31.       main()
{
    int i=1;
    while (i<=5)
    {
       printf("%d",i);
       if (i>2)
              goto here;
       i++;
    }
}
fun()
{
   here:
     printf("PP");
}

Answer:
Compiler error: Undefined label 'here' in function main

Explanation:
Labels have functions scope, in other words The scope of the labels is limited to functions . The label 'here' is available in function fun() Hence it is not visible in function main.
32.       main()
{
   static char names[5][20]={"pascal","ada","cobol","fortran","perl"};
    int i;
    char *t;
    t=names[3];
    names[3]=names[4];
    names[4]=t;
    for (i=0;i<=4;i++)
            printf("%s",names[i]);
}

Answer:
Compiler error: Lvalue required in function main

Explanation:
Array names are pointer constants. So it cannot be modified.
33.     void main()
{
            int i=5;
            printf("%d",i++ + ++i);
}

Answer:
Output Cannot be predicted  exactly.

Explanation:
Side effects are involved in the evaluation of   i
34.       void main()
{
            int i=5;
            printf("%d",i+++++i);
}

Answer:
Compiler Error

Explanation:
The expression i+++++i is parsed as i ++ ++ + i which is an illegal combination of operators.
35.       #include
main()
{
int i=1,j=2;
switch(i)
 {
 case 1:  printf("GOOD");
                break;
 case j:  printf("BAD");
               break;
 }
}

Answer:
Compiler Error: Constant expression required in function main.

Explanation:
The case statement can have only constant expressions (this implies that we cannot use variable names directly so an error).
            Note:
Enumerated types can be used in case statements.


Predict the output or error(s) for the following:
36.    main()
{
int i;
printf("%d",scanf("%d",&i));  // value 10 is given as input here
}

Answer:
1

Explanation:
Scanf returns number of items successfully read and not 1/0.  Here 10 is given as input which should have been scanned successfully. So number of items read is 1.
37.       #define f(g,g2) g##g2
main()
{
int var12=100;
printf("%d",f(var,12));
            }

Answer:
100
38.      main()
{
int i=0;
 
for(;i++;printf("%d",i)) ;
printf("%d",i);
}

Answer:
            1

Explanation:
before entering into the for loop the checking condition is "evaluated". Here it evaluates to 0 (false) and comes out of the loop, and i is incremented (note the semicolon after the for loop).
39.       #include
main()
{
  char s[]={'a','b','c','\n','c','\0'};
  char *p,*str,*str1;
  p=&s[3];
  str=p;
  str1=s;
  printf("%d",++*p + ++*str1-32);
}

Answer:
M

Explanation:
p is pointing to character '\n'.str1 is pointing to character 'a' ++*p meAnswer:"p is pointing to '\n' and that is incremented by one." the ASCII value of '\n' is 10. then it is incremented to 11. the value of ++*p is 11. ++*str1 meAnswer:"str1 is pointing to 'a' that is incremented by 1 and it becomes 'b'. ASCII value of 'b' is 98. both 11 and 98 is added and result is subtracted from 32.
i.e. (11+98-32)=77("M");
40.       #include
main()
{
  struct xx
   {
      int x=3;
      char name[]="hello";
   };
struct xx *s=malloc(sizeof(struct xx));
printf("%d",s->x);
printf("%s",s->name);
}

Answer:
Compiler Error

Explanation:
Initialization should not be done for structure members inside the structure declaration
41.       #include
main()
{
struct xx
 {
              int x;
              struct yy
               {
                 char s;
                 struct xx *p;
               };
                         struct yy *q;
            };
            }

Answer:
Compiler Error

Explanation:
in the end of nested structure yy a member have to be declared
42.       main()
{
 extern int i;
 i=20;
 printf("%d",sizeof(i));
}

Answer:
Linker error: undefined symbol '_i'.

Explanation:
extern declaration specifies that the variable i is defined somewhere else. The compiler passes the external variable to be resolved by the linker. So compiler doesn't find an error. During linking the linker searches for the definition of i. Since it is not found the linker flags an error.
43.       main()
{
printf("%d", out);
}

int out=100;
Answer:
Compiler error: undefined symbol out in function main.

Explanation:
The rule is that a variable is available for use from the point of declaration. Even though a is a global variable, it is not available for main. Hence an error.
Predict the output or error(s) for the following:
44.    main()
{
 extern out;
 printf("%d", out);
}
 int out=100;

Answer:
100     

            Explanation:  
This is the correct way of writing the previous program.
45.       main()
{
 show();
}
void show()
{
 printf("I'm the greatest");
}

Answer:
Compier error: Type mismatch in redeclaration of show.

Explanation:
When the compiler sees the function show it doesn't know anything about it. So the default return type (ie, int) is assumed. But when compiler sees the actual definition of show mismatch occurs since it is declared as void. Hence the error.
The solutions are as follows:
1. declare void show() in main() .
2. define show() before main().
3. declare extern void show() before the use of show().
46.  main( )
{
  int a[2][3][2] = {{{2,4},{7,8},{3,4}},{{2,2},{2,3},{3,4}}};
  printf(“%u %u %u %d \n”,a,*a,**a,***a);
        printf(“%u %u %u %d \n”,a+1,*a+1,**a+1,***a+1);
       }

Answer:
100, 100, 100, 2
114, 104, 102, 3
47.   main( )
{
  int a[ ] = {10,20,30,40,50},j,*p;
  for(j=0; j<5; j++)
    {
printf(“%d” ,*a);
a++;
    }
    p = a;
   for(j=0; j<5; j++)
      {
printf(“%d ” ,*p);
p++;
      }
 }

Answer:
Compiler error: lvalue required.
                       
Explanation:
Error is in line with statement a++. The operand must be an lvalue and may be of any of scalar type for the any operator, array name only when subscripted is an lvalue. Simply array name is a non-modifiable lvalue.
48.       main( )
{
 static int  a[ ]   = {0,1,2,3,4};
 int  *p[ ] = {a,a+1,a+2,a+3,a+4};
 int  **ptr =  p;
 ptr++;
 printf(“\n %d  %d  %d”, ptr-p, *ptr-a, **ptr);
 *ptr++;
 printf(“\n %d  %d  %d”, ptr-p, *ptr-a, **ptr);
 *++ptr;
 printf(“\n %d  %d  %d”, ptr-p, *ptr-a, **ptr);
 ++*ptr;
       printf(“\n %d  %d  %d”, ptr-p, *ptr-a, **ptr);
}

Answer:
            111
            222
            333
            344
49.       main( )
{
 void *vp;
 char ch = ‘g’, *cp = “goofy”;
 int j = 20;
 vp = &ch;
 printf(“%c”, *(char *)vp);
 vp = &j;
 printf(“%d”,*(int *)vp);
 vp = cp;
 printf(“%s”,(char *)vp + 3);
}

Answer:
            g20fy

Explanation:
Since a void pointer is used it can be type casted to any  other type pointer. vp = &ch  stores address of char ch and the next statement prints the value stored in vp after type casting it to the proper data type pointer. the output is ‘g’. Similarly  the output from second printf is ‘20’. The third printf statement type casts it to print the string from the 4th value hence the output is ‘fy’.
50.    main ( )
{
 static char *s[ ]  = {“black”, “white”, “yellow”, “violet”};
 char **ptr[ ] = {s+3, s+2, s+1, s}, ***p;
 p = ptr;
 **++p;
 printf(“%s”,*--*++p + 3);
}

Answer:
            ck

Explanation:
In this problem we have an array of char pointers pointing to start of 4 strings. Then we have ptr which is a pointer to a pointer of type char and a variable p which is a pointer to a pointer to a pointer of type char. p hold the initial value of ptr, i.e. p = s+3. The next statement increment value in p by 1 , thus now value of p =  s+2. In the printf statement the expression is evaluated *++p causes gets value s+1 then the pre decrement is executed and we get s+1 – 1 = s . the indirection operator now gets the value from the array of s and adds 3 to the starting address. The string is printed starting from this position. Thus, the output is ‘ck’.
51.    main()
{
 int  i, n;
 char *x = “girl”;
 n = strlen(x);
 *x = x[n];
 for(i=0; i
   {
printf(“%s\n”,x);
x++;
   }
 }

Answer:
(blank space)
irl
rl
l
 
Explanation:
Here a string (a pointer to char) is initialized with a value “girl”.  The strlen function returns the length of the string, thus n has a value 4. The next statement assigns value at the nth location (‘\0’) to the first location. Now the string becomes “\0irl” . Now the printf statement prints the string after each iteration it increments it starting position.  Loop starts from 0 to 4. The first time x[0] = ‘\0’ hence it prints nothing and pointer value is incremented. The second time it prints from x[1] i.e “irl” and the third time it prints “rl” and the last time it prints “l” and the loop terminates
52.     int i,j;
            for(i=0;i<=10;i++)
            {
            j+=5;
            assert(i<5);
            }

Answer:
Runtime error: Abnormal program termination.
                                    assert failed (i<5), ,

Explanation:
asserts are used during debugging to make sure that certain conditions are satisfied. If assertion fails, the program will terminate reporting the same. After debugging use,
            #undef NDEBUG
and this will disable all the assertions from the source code. Assertion
is a good debugging tool to make use of. 
53.       main()
            {
            int i=-1;
            +i;
            printf("i = %d, +i = %d \n",i,+i);
            }

Answer:
 i = -1, +i = -1

Explanation:
Unary + is the only dummy operator in C. Where-ever it comes you can just ignore it just because it has no effect in the expressions (hence the name dummy operator).
54. What are the files which are automatically opened when a C file is executed?
Answer:
stdin, stdout, stderr (standard input,standard output,standard error).
55.  what will be the position of the file marker?
            a: fseek(ptr,0,SEEK_SET);
            b: fseek(ptr,0,SEEK_CUR);
 
Answer :
            a: The SEEK_SET sets the file position marker to the starting of the file.
                        b: The SEEK_CUR sets the file position marker to the current position
            of the file.
56.       main()
            {
            char name[10],s[12];
            scanf(" \"%[^\"]\"",s);
            }
            How scanf will execute?
Answer:
First it checks for the leading white space and discards it.Then it matches with a quotation mark and then it  reads all character upto another quotation mark.
57.       What is the problem with the following code segment?
            while ((fgets(receiving array,50,file_ptr)) != EOF)
                                    ;
Answer & Explanation:
fgets returns a pointer. So the correct end of file check is checking for != NULL.
58.   main()
            {
            main();
            }

Answer:
 Runtime error : Stack overflow.

Explanation:
main function calls itself again and again. Each time the function is called its return address is stored in the call stack. Since there is no condition to terminate the function call, the call stack overflows at runtime. So it terminates the program and results in an error.
59.      main()
            {
            char *cptr,c;
            void *vptr,v;
            c=10;  v=0;
            cptr=&c; vptr=&v;
            printf("%c%v",c,v);
            }

Answer:
Compiler error (at line number 4): size of v is Unknown.

Explanation:
You can create a variable of type void * but not of type void, since void is an empty type. In the second line you are creating variable vptr of type void * and v of type void hence an error.
60.       main()
            {
            char *str1="abcd";
            char str2[]="abcd";
            printf("%d %d %d",sizeof(str1),sizeof(str2),sizeof("abcd"));
            }

Answer:
2 5 5

Explanation:
In first sizeof, str1 is a character pointer so it gives you the size of the pointer variable. In second sizeof the name str2 indicates the name of the array whose size is 5 (including the '\0' termination character). The third sizeof is similar to the second one.
61.      main()
            {
            char not;
            not=!2;
            printf("%d",not);
            }

Answer:
0

Explanation:
! is a logical operator. In C the value 0 is considered to be the boolean value FALSE, and any non-zero value is considered to be the boolean value TRUE. Here 2 is a non-zero value so TRUE. !TRUE is FALSE (0) so it prints 0.
62.       #define FALSE -1
            #define TRUE   1
            #define NULL   0
            main() {
               if(NULL)
                        puts("NULL");
               else if(FALSE)
                        puts("TRUE");
               else
                        puts("FALSE");
               }

Answer:
TRUE

Explanation:
The input program to the compiler after processing by the preprocessor is,
            main(){
                        if(0)
                                    puts("NULL");
            else if(-1)
                                    puts("TRUE");
            else
                                    puts("FALSE");
                        }
Preprocessor doesn't replace the values given inside the double quotes. The check by if condition is boolean value false so it goes to else. In second if -1 is boolean value true hence "TRUE" is printed.
63.     main()
            {
            int k=1;
            printf("%d==1 is ""%s",k,k==1?"TRUE":"FALSE");
            }

Answer:
1==1 is TRUE

Explanation:
When two strings are placed together (or separated by white-space) they are concatenated (this is called as "stringization" operation). So the string is as if it is given as "%d==1 is %s". The conditional operator( ?: ) evaluates to "TRUE".
64.       main()
            {
            int y;
            scanf("%d",&y); // input given is 2000
            if( (y%4==0 && y%100 != 0) || y%100 == 0 )
                 printf("%d is a leap year");
            else
                 printf("%d is not a leap year");
            }

Answer:
2000 is a leap year

Explanation:
An ordinary program to check if leap year or not.
65.       #define max 5
            #define int arr1[max]
            main()
            {
            typedef char arr2[max];
            arr1 list={0,1,2,3,4};
            arr2 name="name";
            printf("%d %s",list[0],name);
            }

Answer:
Compiler error (in the line arr1 list = {0,1,2,3,4})

Explanation:
arr2 is declared of type array of size 5 of characters. So it can be used to declare the variable name of the type arr2. But it is not the case of arr1. Hence an error.
Rule of Thumb:
#defines are used for textual replacement whereas typedefs are used for declaring new types.
66.       int i=10;
            main()
            {
             extern int i;
              {
                 int i=20;
                        {
                         const volatile unsigned i=30;
                         printf("%d",i);
                        }
                  printf("%d",i);
               }
            printf("%d",i);
            }

Answer:
30,20,10

Explanation:
'{' introduces new block and thus new scope. In the innermost block i is declared as,
            const volatile unsigned
which is a valid declaration. i is assumed of type int. So printf prints 30. In the next block, i has value 20 and so printf prints 20. In the outermost block, i is declared as extern, so no storage space is allocated for it. After compilation is over the linker resolves it to global variable i (since it is the only variable visible there). So it prints i's value as 10.
67.       main()
            {
                int *j;
                {
                 int i=10;
                 j=&i;
                 }
                 printf("%d",*j);
}

Answer:
10

Explanation:
The variable i is a block level variable and the visibility is inside that block only. But the lifetime of i is lifetime of the function so it lives upto the exit of main function. Since the i is still allocated space, *j prints the value stored in i since j points i.
68.      main()
            {
            int i=-1;
            -i;
            printf("i = %d, -i = %d \n",i,-i);
            }

Answer:
i = -1, -i = 1

Explanation:
-i is executed and this execution doesn't affect the value of i. In printf first you just print the value of i. After that the value of the expression -i = -(-1) is printed.
69.       #include
main()
 {
   const int i=4;
   float j;
   j = ++i;
   printf("%d  %f", i,++j);
 }

Answer:
Compiler error

Explanation:
i is a constant. you cannot change the value of constant
70.       #include
main()
{
  int a[2][2][2] = { {10,2,3,4}, {5,6,7,8}  };
  int *p,*q;
  p=&a[2][2][2];
  *q=***a;
  printf("%d..%d",*p,*q);
}

Answer:
garbagevalue..1

Explanation:
p=&a[2][2][2]  you declare only two 2D arrays. but you are trying to access the third 2D(which you are not declared) it will print garbage values. *q=***a starting address of a is assigned integer pointer. now q is pointing to starting address of a.if you print *q meAnswer:it will print first element of 3D array.
71.      #include
main()
  {
    register i=5;
    char j[]= "hello";                    
     printf("%s  %d",j,i);
}

Answer:
hello 5

Explanation:
if you declare i as register  compiler will treat it as ordinary integer and it will take integer value. i value may be  stored  either in register  or in memory.
72.      main()
{
              int i=5,j=6,z;
              printf("%d",i+++j);
             }

Answer:
11

Explanation:
the expression i+++j is treated as (i++ + j)